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Level 5 Headline

Nuclear PLeyGround!!!111oneoneone

This is the playground! Feel free to edit this document however you like to test out your editing skillz. coz u gt nutin beta 2 do lmao ;) Ciao to everybodies this is VB

line1
line2

VC6++

Assembly r0x0rs!!!1

__Howto_______________________________________________________
\____________________________________________________________/
   
   To write and save the input without using an external
   editor you can use CON.
   CON (Console) is (keyb for input) and (monitor for output).
 
   copy CON filename.ext
 
   This will place the input in a buffer.
   To save the buffer and create a file you press CTRL-Z.
 
   Ex:
   copy CON file.com   -> set buffer
   ALT-195             -> code
   CTRL-Z              -> write buffer to file.com
 
__Ex.1_[1Byte]________________________________________________
\____________________________________________________________/
 
   Purpose
   --------
   This program will simply return (nothing).
 
   Code string
   ------------
   ALT-195, CTRL-Z
 
   Disassembled code
   ------------------
   :0001.0100 C3                     retn
 
__Ex.2_[4Byte]________________________________________________
\____________________________________________________________/
 
   Purpose
   --------
   This program will exit in a proper way.
 
   Code string
   ------------
   ALT-180, ALT-76, ALT-205, ALT-33, CTRL-Z
 
   Disassembled code
   ------------------
   :0001.0100 B44C                   mov ah, 4C
   :0001.0102 CD21                   int 21
 
__Ex.3_[10Byte]_______________________________________________
\____________________________________________________________/
 
   Purpose
   --------
   This program will halt and wait for a keypress and then
   exit in a proper way.
 
   Code string
   ------------
   ALT-180, ALT-09, ALT-254, ALT-204, ALT-205, ALT-33,
   ALT-180, ALT-76, ALT-205, ALT-33, CTRL-Z
 
   Disassembled code
   ------------------
   :0001.0100 B409                   mov ah, 09
   :0001.0102 FECC                   dec ah
   :0001.0104 CD21                   int 21
   :0001.0106 B44C                   mov ah, 4C
   :0001.0108 CD21                   int 21
 
__Ex.4_[24Byte_(string_size_included)]________________________
\____________________________________________________________/
 
   Purpose
   --------
   This program will print out a string and then return.
 
   Code string
   ------------
   ALT-186, ALT-09, ALT-01, ALT-180, ALT-09, ALT-205,
   ALT-33, ALT-195, ALT 32, Extreme Coding$, CTRL-Z
 
   Disassembled code
   ------------------
   :0001.0100 BA0901                 mov dx, 0109
   :0001.0103 B409                   mov ah, 09
   :0001.0105 CD21                   int 21
   :0001.0107 C3                     retn
 
   :0001.0108 204578                 and [di+78], al
   :0001.010B 7472                   je 017F
   :0001.010D 65                     BYTE 065h
 
   :0001.010E 6D                     insw
   :0001.010F 6520436F               and gs:[bp+di+6F], al
   :0001.0113 64696E672400           imul bp, fs:[bp+67], 0024
 
__dec____________asm_________________________hex______________
\____________________________________________________________/
 
   ALT-00      -> add [bx][si],al          -> (00) # N/A
   ALT-01      -> add [bx][si],ax          -> (01)
   ALT-02      -> add al,[bx][si]          -> (02)
   ALT-03      -> add ax,[bx][si]          -> (03)
   ALT-04      -> add al,000               -> (04)
   ALT-05      -> add ax,00000             -> (05)
 
   ALT-06      -> push es                  -> (06)
   ALT-07      -> pop es                   -> (07)
 
   ALT-08      -> or [bx][si],al           -> (08) # N/A
   ALT-09      -> or [bx][si],ax           -> (09)
   ALT-10      -> or al,[bx][si]           -> (0A)
   ALT-11      -> or ax,[bx][si]           -> (0B)
   ALT-12      -> or al,000                -> (0C)
   ALT-13      -> or ax,00000              -> (0D) # N/A
 
   ALT-14      -> push cs                  -> (0E)
   ALT-15      -> sldt [bx][si]            -> (0F)
 
   ALT-16      -> adc [bx][si],al          -> (10)
   ALT-17      -> adc [bx][si],ax          -> (11)
   ALT-18      -> adc al,[bx][si]          -> (12)
   ALT-19      -> adc ax,[bx][si]          -> (13)
   ALT-20      -> adc al,000               -> (14)
   ALT-21      -> adc ax,00000             -> (15)
 
   ALT-22      -> push ss                  -> (16)
   ALT-23      -> pop ss                   -> (17)
 
   ALT-24      -> sbb [bx][si],al          -> (18)
   ALT-25      -> sbb [bx][si],ax          -> (19)
 
   ALT-26      -> al,[bx][si]              -> (1A) # N/A
   ALT-27      -> ax,[bx][si]              -> (1B)
 
   ALT-28      -> sbb al,000               -> (1C)
   ALT-29      -> sbb ax,00000             -> (1D)
 
   ALT-30      -> push ds                  -> (1E)
   ALT-31      -> pop ds                   -> (1F)
 
   ALT-32      -> and [bx][si],al          -> (20)
   ALT-33      -> and [bx][si],ax          -> (21)
   ALT-34      -> and al,[bx][si]          -> (22)
   ALT-35      -> and ax,[bx][si]          -> (23)
   ALT-36      -> and al,000               -> (24)
   ALT-37      -> and ax,00000             -> (25)
 
   ALT-38      -> add es:[bx][si],al       -> (26)
   ALT-39      -> daa                      -> (27)
 
   ALT-40      -> sub [bx][si],al          -> (28)
   ALT-41      -> sub [bx][si],ax          -> (29)
 
   ALT-42      -> al,[bx][si]              -> (2A)
   ALT-43      -> ax,[bx][si]              -> (2B)
 
   ALT-44      -> sub al,000               -> (2C)
   ALT-45      -> sub ax,00000             -> (2D)
 
   ALT-46      -> add cs:[bx][si],al       -> (2E)
   ALT-47      -> das                      -> (2F)
 
   ALT-48      -> xor [bx][si],al          -> (30)
   ALT-49      -> xor [bx][si],ax          -> (31)
   ALT-50      -> xor al,[bx][si]          -> (32)
   ALT-51      -> xor ax,[bx][si]          -> (33)
   ALT-52      -> xor al,000               -> (34)
   ALT-53      -> xor ax,00000             -> (35)
 
   ALT-54      -> add ss:[bx][si],al       -> (36)
   ALT-55      -> aaa                      -> (37)
 
   ALT-56      -> cmp [bx][si],al          -> (38)
   ALT-57      -> cmp [bx][si],ax          -> (39)
   ALT-58      -> cmp al,[bx][si]          -> (3A)
   ALT-59      -> cmp ax,[bx][si]          -> (3B)
   ALT-60      -> cmp al,000               -> (3C)
   ALT-61      -> cmp ax,00000             -> (3D)
 
   ALT-62      -> add ds:[bx][si],al       -> (3E)
   ALT-63      -> aas                      -> (3F)
 
   ALT-64      -> inc ax                   -> (40) # COMMON
   ALT-65      -> inc cx                   -> (41) # COMMON
   ALT-66      -> inc dx                   -> (42)
   ALT-67      -> inc bx                   -> (43)
   ALT-68      -> inc sp                   -> (44)
   ALT-69      -> inc bp                   -> (45)
   ALT-70      -> inc si                   -> (46)
   ALT-71      -> inc di                   -> (47)
 
   ALT-72      -> dec ax                   -> (48) # COMMON
   ALT-73      -> dec cx                   -> (49) # COMMON
   ALT-74      -> dec dx                   -> (4A)
   ALT-75      -> dec bx                   -> (4B)
   ALT-76      -> dec sp                   -> (4C)
   ALT-77      -> dec bp                   -> (4D)
   ALT-78      -> dec si                   -> (4E)
   ALT-79      -> dec di                   -> (4F)
 
   ALT-80      -> push ax                  -> (50)
   ALT-81      -> push cx                  -> (51)
   ALT-82      -> push dx                  -> (52)
   ALT-83      -> push bx                  -> (53)
   ALT-84      -> push sp                  -> (54)
   ALT-85      -> push bp                  -> (55)
   ALT-86      -> push si                  -> (56)
   ALT-87      -> push di                  -> (57)
 
   ALT-88      -> pop ax                   -> (58)
   ALT-89      -> pop cx                   -> (59)
   ALT-90      -> pop dx                   -> (5A)
   ALT-91      -> pop bx                   -> (5B)
   ALT-92      -> pop sp                   -> (5C)
   ALT-93      -> pop bp                   -> (5D)
   ALT-94      -> pop si                   -> (5E)
   ALT-95      -> pop di                   -> (5F)
 
   ALT-96      -> pusha                    -> (60)
   ALT-97      -> popa                     -> (61)
   ALT-98      -> bound ax,[bx][si]        -> (62)
   ALT-99      -> arpl [bx][si],ax         -> (63)
 
   ALT-100     -> add fs:[bx][si],al       -> (64)
   ALT-101     -> add gs:[bx][si],al       -> (65)
   ALT-102     -> add [bx][si],al          -> (66)
   ALT-103     -> add [eax],al             -> (67)
 
   ALT-104     -> push 00000               -> (68)
   ALT-105     -> imul ax,w,[bx][si],00000 -> (69)
   ALT-106     -> push 000                 -> (6A)
   ALT-107     -> imul ax,w,[bx][si],000   -> (6B)
 
   ALT-108     -> insb                     -> (6C)
   ALT-109     -> insw                     -> (6D)
 
   ALT-110     -> outsb                    -> (6E)
   ALT-111     -> outsw                    -> (6F)
 
   ALT-112     -> jo 000000002             -> (70)
   ALT-113     -> jno 000000002            -> (71)
   ALT-114     -> jb 000000002             -> (72)
   ALT-115     -> jae 000000002            -> (73)
   ALT-116     -> je 000000002             -> (74)
   ALT-117     -> jne 000000002            -> (75)
   ALT-118     -> jbe 000000002            -> (76)
   ALT-119     -> ja 000000002             -> (77)
   ALT-120     -> js 000000002             -> (78)
   ALT-121     -> jns 000000002            -> (79)
   ALT-122     -> jp 000000002             -> (7A)
   ALT-123     -> jnp 000000002            -> (7B)
   ALT-124     -> jl 000000002             -> (7C)
   ALT-125     -> jge 000000002            -> (7D)
   ALT-126     -> jle 000000002            -> (7E)
   ALT-127     -> jg 000000002             -> (7F)
 
   ALT-128     -> add b,[bx][si],000       -> (80)
   ALT-129     -> add w,[bx][si],00000     -> (81)
   ALT-130     -> add b,[bx][si],000       -> (82)
   ALT-131     -> add w,[bx][si],000       -> (83)
 
   ALT-132     -> test [bx][si],al         -> (84)
   ALT-133     -> test [bx][si],ax         -> (85)
 
   ALT-134     -> xchg al,[bx][si]         -> (86)
   ALT-135     -> xchg ax,[bx][si]         -> (87)
 
   ALT-136     -> mov [bx][si],al          -> (88)
   ALT-137     -> mov [bx][si],ax          -> (89)
   ALT-138     -> mov al,[bx][si]          -> (8A)
   ALT-139     -> mov ax,[bx][si]          -> (8B)
   ALT-140     -> mov [bx][si],es          -> (8C)
 
   ALT-141     -> lea ax,[bx][si]          -> (8D)
   ALT-142     -> mov es,[bx][si]          -> (8E)
   ALT-143     -> pop w,[bx][si]           -> (8F)
 
   ALT-144     -> nop                      -> (90) # COMMON
 
   ALT-145     -> xchg cx,ax               -> (91)
   ALT-146     -> xchg dx,ax               -> (92)
   ALT-147     -> xchg bx,ax               -> (93)
   ALT-148     -> xchg sp,ax               -> (94)
   ALT-149     -> xchg bp,ax               -> (95)
   ALT-150     -> xchg si,ax               -> (96)
   ALT-151     -> xchg di,ax               -> (97)
 
   ALT-152     -> cbw                      -> (98)
   ALT-153     -> cwd                      -> (99)
 
   ALT-154     -> call 00000:000000        -> (9A)
 
   ALT-155     -> fwait                    -> (9B)
   ALT-156     -> pushf                    -> (9C)
   ALT-157     -> popf                     -> (9D)
   ALT-158     -> sahf                     -> (9E)
   ALT-159     -> lahf                     -> (9F)
 
   ALT-160     -> mov al,[00000]           -> (A0)
   ALT-161     -> mov ax,[00000]           -> (A1)
   ALT-162     -> mov [00000],al           -> (A2)
   ALT-163     -> mov [00000],ax           -> (A3)
 
   ALT-164     -> movsb                    -> (A4)
   ALT-165     -> movsw                    -> (A5)
 
   ALT-166     -> cmpsb                    -> (A6)
   ALT-167     -> cmpsw                    -> (A7)
 
   ALT-168     -> test al,000              -> (A8)
   ALT-169     -> test ax,00000            -> (A9)
 
   ALT-170     -> stosb                    -> (AA)
   ALT-171     -> stosw                    -> (AB)
   ALT-172     -> lodsb                    -> (AC)
   ALT-173     -> lodsw                    -> (AD)
   ALT-174     -> scasb                    -> (AE)
   ALT-175     -> scasw                    -> (AF)
 
   ALT-176     -> mov al,000               -> (B0)
   ALT-177     -> mov cl,000               -> (B1)
   ALT-178     -> mov dl,000               -> (B2)
   ALT-179     -> mov bl,000               -> (B3)
   ALT-180     -> mov ah,000               -> (B4)
   ALT-181     -> mov ch,000               -> (B5)
   ALT-182     -> mov dh,000               -> (B6)
   ALT-183     -> mov bh,000               -> (B7)
 
   ALT-184     -> mov ax,00000             -> (B8)
   ALT-185     -> mov cx,00000             -> (B9)
   ALT-186     -> mov dx,00000             -> (BA)
   ALT-187     -> mov bx,00000             -> (BB)
   ALT-188     -> mov sp,00000             -> (BC)
   ALT-189     -> mov bp,00000             -> (BD)
   ALT-190     -> mov si,00000             -> (BE)
   ALT-191     -> mov di,00000             -> (BF)
 
   ALT-192     -> rol b,[bx][si],000       -> (C0)
   ALT-193     -> rol w,[bx][si],000       -> (C1)
 
   ALT-194     -> retn 00000               -> (C2)
   ALT-195     -> retn                     -> (C3) # COMMON
 
   ALT-196     -> les ax,[bx][si]          -> (C4)
   ALT-197     -> lds ax,[bx][si]          -> (C5)
   ALT-198     -> mov b,[bx][si],000       -> (C6)
   ALT-199     -> mov w,[bx][si],00000     -> (C7)
 
   ALT-200     -> enter 00000,000          -> (C8)
   ALT-201     -> leave                    -> (C9)
 
   ALT-202     -> retf,0000                -> (CA)
   ALT-203     -> retf                     -> (CB)
 
   ALT-204     -> int 3                    -> (CC)
   ALT-205     -> int 000                  -> (CD) # COMMON
   ALT-206     -> into                     -> (CE)
   ALT-207     -> iret                     -> (CF)
 
   ALT-208     -> rol b,[bx][si],1         -> (D0)
   ALT-209     -> rol w,[bx][si],1         -> (D1)
   ALT-210     -> rol b,[bx][si],cl        -> (D2)
 
   ALT-211     -> rol w,[bx][si],cl        -> (D3)
 
   ALT-212     -> aam 000                  -> (D4)
   ALT-213     -> aad 000                  -> (D5)
 
   ALT-214     -> setalc                   -> (D6)
   ALT-215     -> xlat                     -> (D7)
 
   ALT-216     -> fadd d,[bx][si]          -> (D8)
   ALT-217     -> fld d,[bx][si]           -> (D9)
   ALT-218     -> fiadd d,[bx][si]         -> (DA)
   ALT-219     -> fild d,[bx][si]          -> (DB)
 
   ALT-220     -> fadd q,[bx][si]          -> (DC)
   ALT-221     -> fld q,[bx][si]           -> (DD)
   ALT-222     -> fiadd w,[bx][si]         -> (DE)
   ALT-223     -> fild w,[bx][si]          -> (DF)
 
   ALT-224     -> loopne 000000002         -> (E0)
   ALT-225     -> loope 000000002          -> (E1)
   ALT-226     -> loop 000000002           -> (E2)
   ALT-227     -> jcxz 000000002           -> (E3)
 
   ALT-228     -> in al,000                -> (E4)
   ALT-229     -> in ax,000                -> (E5)
 
   ALT-230     -> out 000,al               -> (E6)
   ALT-231     -> out 000,ax               -> (E7)
 
   ALT-232     -> call 000000003           -> (E8)
   ALT-233     -> jmp 000000003            -> (E9)
 
   ALT-234     -> jmp 00000:00000          -> (EA)
   ALT-235     -> jmps 000000002           -> (EB)
 
   ALT-236     -> in al,dx                 -> (EC)
   ALT-237     -> in ax,ax                 -> (ED)
 
   ALT-238     -> out dx,al                -> (EE)
   ALT-239     -> out dx,ax                -> (EF)
 
   ALT-240     -> lock                     -> (F0)
   ALT-241     -> ???                      -> (F1)
   ALT-242     -> repne                    -> (F2)
   ALT-243     -> repe                     -> (F3)
   ALT-244     -> hlt                      -> (F4)
   ALT-245     -> cmc                      -> (F5)
 
   ALT-246     -> test b,[bx][si],000      -> (F6)
   ALT-247     -> test w,[bx][si],00000    -> (F7)
 
   ALT-248     -> clc                      -> (F8)
   ALT-249     -> stc                      -> (F9)
   ALT-250     -> cli                      -> (FA)
   ALT-251     -> sti                      -> (FB)
   ALT-252     -> cld                      -> (FC)
   ALT-253     -> std                      -> (FD)
 
   ALT-254     -> inc b,[bx][si]           -> (FE)
   ALT-255     -> inc w,[bx][si]           -> (FF)
 
__none_useable_code___________________________________________
\____________________________________________________________/
 
   ALT-00      -> add [bx][si],al          -> (01)
   ALT-08      -> or [bx][si],al           -> (08)
   ALT-13      -> or ax,00000              -> (0D)
   ALT-26      -> al,[bx][si]              -> (1A) = ^Z
 
   0,3,6,8,16(0x10),19(0x13),27(0x1b),255(0xFF)
 
__combinations________________________________________________
\____________________________________________________________/
 
   ALT-180 + ALT-76   -> mov ah,4Ch        -> (B44C) # COMMON
   ALT-205 + ALT-33   -> int 21h           -> (CD21) # COMMON
   ALT-254 + ALT-196  -> inc ah            -> (FEC4)
   ALT-254 + ALT-204  -> dec ah            -> (FECC)
 

HOU 2 PASTEH CODEZ!

// Delphi code here
  type 
    TdtmNewClass = class(TObject)
    private
      m_iTest : Integer;
    public
      procedure set_Test(val: Integer);
      function  get_Test: Integer;
    end;
 
procedure TdtmNewClass.set_Test(val: Integer);
begin
  m_iTest := val;
end;
 
function TdtmNewClass.get_Test: Integer;
begin
  Result := m_iTest;
end;
'VB CODE HERE!!! 
#Region " Windows Form Designer generated code "
    Public Sub New()
        MyBase.New()
        'This call is required by the Windows Form Designer.
        InitializeComponent()
        'Add any initialization after the InitializeComponent() call
    End Sub
    'Form overrides dispose to clean up the component list.
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
        This.is.a.function()
    End Sub
    'Required by the Windows Form Designer
    Private components As System.ComponentModel.IContainer
    'NOTE: The following procedure is required by the Windows Form Designer
    'It can be modified using the Windows Form Designer.  
    'Do not modify it using the code editor.
    <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
         'Do Stuff Here
    End Sub
#End Region
// This will return the number of set bits.  It is O(n) in complexity,
int GetSetBitCount(unsigned int dw)
{
    int count = 0;
    while(dw)
    {
        dw &= dw - 1;
        count++;
    }
    return count;
}

(PLEASE NOTE THE LANGUAGE NAME AFTER THE \

Java code here!!!
Visited:
  • Dan
    • Quote: “I was so here first!”
  • TheTroll
    • Quote: “Trolls do not live under bridges, we live in lairs.”
  • BYTE-Smasher (not really byte)
    • Quote: “mwahhahahaha, i so impersonated you byte. :D - Arius”
  • Andrew
    • Quote: “I blame paVel, its all paVel’s fault.”
  • BYTE-Smasher
  • Ggolemg
    • Quote: “Yes, I was here too :D "
  • BYTE-Smasher
    • Quote: “Someone’s having fun”
  • TechyZack
    • Quote: “I was here too =P”
  • JelloMold
    • Quote: “I think it was paVel.”
  • Anti-Gremlin
    • Quote: “I like dogs... *drools*”
  • pizzayoyo
    • Quote: “Don’t forget me! I’m here too!”
  • Respawn
    • Quote: “Experience is something you get just after you needed it”
  • eclipse
    • Quote: “So how do I ....”
  • Eichi
    • Quote: “I finally came up with one question: Why did it stop working?”
  • Rynus_Rein
    • Quote: “Can I haz cheezburgerz?”

blabla flex was here :D ←- WTF?!

Level 2 Headline

(I love this pic)

not sure I wanted to see that :s

I did... OOOOOH OOOOOH OOOOOH

Level 3 Headline

Javin is a pirate - Who sailed the seven seas! - In search of treasure or gold ye be? - Then a map from Javin the pirate ye need :)


The above is a Horizontal Rule line (no really???)

Level 4 Headline

  • CAN I USE THIS TO MAKE MY MMORPG? HOW DO I DO IT? CAN YOU DO IT FOR ME?
  • TRY SCENE.CREATEMMORPG (Awesome, Cool, Exciting, NoCodeRequired) ‘OH YEAH, I FORGOT YOU COULDN’T CODE :D
  • *shakes his head*
  • Unordered List Item
  • Unordered List Itemz
Frag List 5
  1. Arli/Anti-G (Oren Ishi)
  2. Venus Green (Vernita Green)
  3. Beers (Bud)
  4. Ele (while driving) (Ele Driver)
  5. Sylv (Bill)

I’ve fragged a hell of a lot of people to get here . . . when I reach my destination, I will frag sylv.
OMG KILL BILL REFERENCE!!! YOU ROOL!!!

This is some code... in a code text thingy... ThisIsCool()

Internal Stink

External Link

Underlined Text

Italic Text

Bold Text

printf("TEH SECKSORS!\n");
msgbox "TEH SECKSORS!" & vbcrlf
     "Please edit the page only if you can improve it."
     //HAHAHAHHAAH!!!
Console.WriteLine("omg wiki lolololol ftw");

External

TV3D Programmers Manual

This manual is still empty, sorry to dissapoint you people !!!

 
wiki/playground.txt · Last modified: 2013/11/22 13:31