TVEngine.Init3DWindowedMode(FormHandle As Long, EnableHardwareT&L As Boolean)
Arguments :
1. FormHandle- Handle (hWnd) of the window to render in (main viewport handle).
2. EnableHardwareT&L (Optional, value = True)- Decides if the engine must use the Hardware T&L (transform & lighting) if available. logically should be always True to allow the engine to run at full speed.
Returns :
1. Boolean- Returns True if the engine has been correctly initialized, False if there was a problem, check the debug file in this case.
Code Sample :
Initialize the engine.
This works in Visual Basic
TV.Init3DWindowedMode Form1.hWnd, True