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tvbsptree
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TV3DWiki
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tvbsptree
Table of Contents
TVBSPTree
Methods
Notes
TVBSPTree
Methods
AdvancedSphereCollision
ClosePackWAD
DeleteAll
DetectCollision
DetectSphereCollision
GetAltitudeFromPos
GetEntity
GetPosition
GetStartPlayerPosition
Load
LoadShaderDirectory
OpenPackWAD
ParseEntity
Render
SetCopyTexturesFolder
SetCurvePrecision
SetParameters
SetPosition
SlidingCollision
StayOnFloor
Notes
TV supports both Half-Life and Quake 3 BSP file formats.
BSP format support will be removed in the next TV3D release. Tools will be provided to convert .map files to the new supported format. Keep your original source files!
tvbsptree.txt · Last modified: 2013/11/22 13:31