This Class holds the methods that you use to create your scene.
VB.NET
Private Scene As New TV3D65.TVScene
C++
//todo
| Method | Description |
|---|---|
| AdvancedCollision | Short description of AdvancedCollision |
| Collision | Short description of Collision |
| CreateActor | Short description of CreateActor |
| CreateAI | Short description of CreateAI |
| CreateAlphaRenderSurface | Short description of CreateAlphaRenderSurface |
| CreateBillboard | Short description of CreateBillboard |
| CreateCubeRenderSurface | Short description of CreateCubeRenderSurface |
| CreateLandscape | Short description of CreateLandscape |
| CreateMeshBuilder | Creates a new empty mesh builder ( TVMesh object ) and adds it in the scene. |
| CreateMiniMesh | Creates a new instance of a MiniMesh and adds it to the scene. |
| CreateMultiRenderSurface | Creates multiple render surfaces for use in advanced shaders. |
| CreateNode | Short description of CreateNode |
| CreateParticleSystem | Short description of CreateParticleSystem |
| CreatePath | Short description of CreatePath |
| CreateRenderSurface | Short description of CreateRenderSurface |
| CreateRenderSurfaceEx | Short description of CreateRenderSurfaceEx |
| CreateShader | Short description of CreateShader |
| DestroyAllActors | Destroys and removes all TVActors from the scene. |
| DestroyAllLandscapes | Destroys and removes all TVLandscape objects from the scene. |
| DestroyAllMeshes | Destroys and removes all TVMesh objects from the scene. |
| DestroyAllMinimeshes | Destroys and removes all MiniMesh objects from the scene. |
| DestroyAllParticleSystems | Destroys and removes all Particle Systems from the scene. |
| DestroyMesh | Destroys and removes the specified TVMesh from the scene. |
| FinalizeShadows | Short description of FinalizeShadows |
| GetCamera | Returns a reference to the currently used camera |
| GetCulledTriangleNumber | Short description of GetCulledTriangleNumber |
| GetIndex | Short description of GetIndex |
| GetTriangleNumber | Short description of GetTriangleNumber |
| GetTrianglesPerSecondCount | Short description of GetTrianglesPerSecondCount |
| LoadTVS | Short description of LoadTVS |
| MergeMeshes | Short description of MergeMeshes |
| MergeMeshesList | Short description of MergeMeshesList |
| MousePick | Short description of MousePick |
| MousePickEx | Short description of MousePickEx |
| RenderActorList | Short description of RenderActorList |
| RenderAll | Short description of RenderAll |
| RenderAllActors | Short description of RenderAllActors |
| RenderAllLandscapes | Short description of RenderAllLandscapes |
| RenderAllMeshes | Short description of RenderAllMeshes |
| RenderAllMiniMeshes | Short description of RenderAllMiniMeshes |
| RenderAllParticleSystems | Short description of RenderAllParticleSystems |
| RenderMeshList | Short description of RenderMeshList |
| SaveTVS | Short description of SaveTVS |
| SetAutoTransColor | Short description of SetAutoTransColor |
| SetBackgroundColor | Short description of SetBackgroundColor |
| SetCamera | Short description of SetCamera |
| SetColorWriteEnable | Short description of SetColorWriteEnable |
| SetCursor | Short description of SetCursor |
| SetDepthBuffer | Changes the way the depth buffer works, you can choose between Z buffer and W buffer. |
| SetDithering | Short description of SetDithering |
| SetIndex | Short description of SetIndex |
| SetMaxAnisotropy | Short description of SetMaxAnisotropy |
| SetMipmappingPrecision | Sets the number and order of mip-maps used on all the 3d models in the scene. |
| SetMousePickRangeLimit | Short description of SetMousePickRangeLimit |
| SetRenderMode | Short description of SetRenderMode |
| SetShadeMode | Short description of SetShadeMode |
| SetShadowParameters | Short description of SetShadowParameters |
| SetTextureFilter | Short description of SetTextureFilter |
| SetViewFrustum | Short description of SetViewFrustum |
| SortActorList | Short description of SortActorList |
| SortMeshList | Short description of SortMeshList |