- Tutorials, Articles, and Examples
- 3D Art and Asset Development (General Info)
- Audio
- Characters, Animation, and Equipment
- Effects, Materials, Lighting, and Rendering
- Environments and Scenery
- Game Design and Development
- Input, Joysticks, and Controllers
- Math, Physics, and Programming Techniques
- Networking, Multiplayer, and Multi-User
- Categorization and Organization
Tutorials, Articles, and Examples
3D Art and Asset Development (General Info)
Audio
- "FMOD" by Lyrical First step in sound effects C#
Characters, Animation, and Equipment
Effects, Materials, Lighting, and Rendering
- "Programming HLSL Shaders" by Zaknafein - Zaknafein offers a 5-part introduction to HLSL shader programming. Includes a tutorial to help you program a sample Blinn-Phong Reflection shader.
- "Using TV3D's Water Shader Effect" by Pizzayoyo using TV3D 6.5 - Pizzayoyo explains how to properly set up and customize TV3D 6.5’s built in water shader effect.
- "Using Render Surfaces for Special Effects" by Javin using TV3D - Javin shows the reader how to use render surfaces to easily accomplish special effects, and includes examples.
- "Introduction to Materials in TV3D" by Javin using TV3D - Javin explains materials: a crucial element that is usually overlooked by novice developers. Includes plenty of sample code.
- "Light Attenuation" by Vuli using TV3D - Vuli explains what Light Attenuation is, and how to use it.
- "How to _______ in TV3D 6.5" by Pavel using TV3D 6.5 - Pavel introduces many of TV3D 6.5’s new features: water reflections, the glow effect, depth-of-field, bump and normal mapping, and custom shader support..
- "Introduction to Shaders" by BlindSide - BlindSide introduces us to the wonderful world of shaders.
Environments and Scenery
Game Design and Development
Input, Joysticks, and Controllers
Math, Physics, and Programming Techniques
Networking, Multiplayer, and Multi-User
Categorization and Organization
Our articles and tutorials are not organized in any strict fashion, and you won’t be flogged for being messy sometimes. After all, we want this to be an open environment where users can help other users easily and freely! We do try to keep the wiki clean, however, and you can do your part by:
- Placing your new articles under an appropriate section and category, or making a new category if they do not fit in anywhere else.
- Using the following format when listing your article on the front page:
*[[SectionName:"Your Tutorial's Name"]] by **Your Name** using **TV3D 6.5/6.3** and **Some Software** - A description of your tutorial goes here.
- Giving your articles descriptive and concise titles that cleanly and thoroughly explain what the article/tutorial is about.
- Formatting your articles cleanly and keeping an eye on your spelling and grammar.
- Maintaining third person POV in the main page listings.