Submission Format

  ***Book Title** by Author name, //ISBN 000-0-00-000000-0//
    ***Reviewer's Name:** "A review of the book."

Recommended Reading

3D Art and Animation

Artificial Intelligence

Audio Engines

Audio and Music

Database

File Formats

Game Design

  • Game Architecture and Design by Andrew Rollings and Dave Morris, ISBN 0-7357-1363-4
    • Fex: “A collection of very useful information regarding many aspects of game design: from the biggest and most important questions to the minutia and details of game code and structure.”

GUI and UI Design

Landscapes

Beginning Game Level Design - By John Feil and Marc Scattergood - ISBN: 1-59200-434-2

Math

Networking

Programming

Scene Editing

Textures

  • 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn , ISBN 0-240807-68-5
    • tv_user: “A tutorial for beginning game artists and enthusiasts to learn how to create textures at the professional level.” - using ONLY Photoshop! I totally recomend this one if you’re into modelling and texturing!
 
generalresources/books_recommended_and_reviewed.txt · Last modified: 2013/11/22 13:31