Submission Format
***Book Title** by Author name, //ISBN 000-0-00-000000-0//
***Reviewer's Name:** "A review of the book."
Recommended Reading
3D Art and Animation
Artificial Intelligence
Audio Engines
Audio and Music
Database
File Formats
Game Design
- Game Architecture and Design by Andrew Rollings and Dave Morris, ISBN 0-7357-1363-4
- Fex: “A collection of very useful information regarding many aspects of game design: from the biggest and most important questions to the minutia and details of game code and structure.”
GUI and UI Design
Landscapes
Beginning Game Level Design - By John Feil and Marc Scattergood - ISBN: 1-59200-434-2
Math
Networking
Programming
Scene Editing
Textures
- 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn , ISBN 0-240807-68-5
- tv_user: “A tutorial for beginning game artists and enthusiasts to learn how to create textures at the professional level.” - using ONLY Photoshop! I totally recomend this one if you’re into modelling and texturing!