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        <title>TV3DWiki</title>
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    <item rdf:about="http://wiki.truevision3d.com/basic_introduction?do=diff&amp;amp;1218711019">
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        <dc:date>2008-08-14T06:50:19+01:00</dc:date>
        <dc:creator>anonymous@84.196.155.234</dc:creator>
        <title>basic_introduction</title>
        <link>http://wiki.truevision3d.com/basic_introduction?do=diff&amp;amp;1218711019</link>
        <description>  Shaders and HLSL Programming Part 1 : Introduction   Part 1 : Intro - Part 2 : Semantics - Part 3 : Vector Types - Part 4 : Intrinsics &amp;amp; Textures - Part 5 : Blinn-Phong Shader  This first part of the tutorial will give a basic introduction to H...</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-08-08T17:00:48+01:00</dc:date>
        <dc:creator>anonymous@68.230.71.237</dc:creator>
        <title>home</title>
        <link>http://wiki.truevision3d.com/home?do=diff&amp;amp;1218229248</link>
        <description>  Welcome to TV3DWiki   Welcome to the Truevision3D wiki! Here, TV3D developers and the rest of the community all work together to compile a wealth of tutorials, resources, and documentation about the engine.  If you are interested in lending a hand,...</description>
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    <item rdf:about="http://wiki.truevision3d.com/generalresources/game_development_resources_and_the_tools_to_succeed?do=diff&amp;amp;1217469972">
        <dc:format>text/html</dc:format>
        <dc:date>2008-07-30T22:06:12+01:00</dc:date>
        <dc:creator>anonymous@122.3.207.192</dc:creator>
        <title>generalresources:game_development_resources_and_the_tools_to_succeed</title>
        <link>http://wiki.truevision3d.com/generalresources/game_development_resources_and_the_tools_to_succeed?do=diff&amp;amp;1217469972</link>
        <description>  Useful Links   Welcome to the TV3DWiki&amp;rsquo;s catalogue of useful links! Here, you&amp;rsquo;ll find links to external communities, resources, and tutorials that the members of the TV3D community have found useful or helpful. If you have any links you...</description>
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        <dc:date>2008-07-29T00:51:41+01:00</dc:date>
        <dc:creator>anonymous@67.174.101.87</dc:creator>
        <title>tv3d6.5:ctvmesh</title>
        <link>http://wiki.truevision3d.com/tv3d6.5/ctvmesh?do=diff&amp;amp;1217307101</link>
        <description> Methods   SetTextureLayer  ComputeNormals    ...</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-07-10T21:09:30+01:00</dc:date>
        <dc:creator>anonymous@125.236.41.114</dc:creator>
        <title>wiki:playground</title>
        <link>http://wiki.truevision3d.com/wiki/playground?do=diff&amp;amp;1215738570</link>
        <description>  What?   I  Like  This   &amp;mdash;-   Level 5 Headline    Nuclear PLeyGround!!!111oneoneone   This is the playground! Feel free to edit this document however you like to test out your editing skillz. coz u gt nutin beta 2 do lmao ;)  VC6++   Assembly ...</description>
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        <dc:date>2008-06-03T03:36:56+01:00</dc:date>
        <dc:creator>anonymous@80.21.240.214</dc:creator>
        <title>tutorialsarticlesandexamples:grass_systems_using_tvminimesh</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/grass_systems_using_tvminimesh?do=diff&amp;amp;1212478616</link>
        <description> Grass Systems using TVMiniMesh   MiniMeshes were a community-inspired feature to allow for the same mesh to be instantiated in multiple places with different properties. It is optimized to be much faster than using many meshes. In this tutorial, we ...</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-06-03T03:34:21+01:00</dc:date>
        <dc:creator>anonymous@80.21.240.214</dc:creator>
        <title>tutorialsarticlesandexamples:how_to_in_tv3d_6.5</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/how_to_in_tv3d_6.5?do=diff&amp;amp;1212478461</link>
        <description> Pavel's How To ... in Beta   First if you are really lost, go to the Getting started page:  http://www.truevision3d.com/beta_howto.php   How To SetWaterReflection  To use this new feature in TVGraphicEffect this is what you have to do.   These are t...</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-06-03T03:27:02+01:00</dc:date>
        <dc:creator>anonymous@80.21.240.214</dc:creator>
        <title>tutorialsarticlesandexamples:using_dds</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/using_dds?do=diff&amp;amp;1212478022</link>
        <description>  This article is still under construction!    What is DDS?   When looking through the TrueVision3D Forums you still see a lot of people using textures in JPEG, PNG, or even BMP with sizes of 280 x 476 or even 1830 x 3590 and for most people it seems...</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-05-24T02:58:04+01:00</dc:date>
        <dc:creator>anonymous@201.14.75.56</dc:creator>
        <title>tutorialsarticlesandexamples:vehicle_starter_kit_gearbox</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/vehicle_starter_kit_gearbox?do=diff&amp;amp;1211612284</link>
        <description>  Introduction   Welcome again, hope you all enjoyed the first tutorial for creating vehicles in Truevision3D. I have now created a project to take the vehicle physics even further, with the introduction of the gearbox and Pizzayoyo&amp;rsquo;s PXME maps...</description>
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        <dc:date>2008-05-23T14:56:21+01:00</dc:date>
        <dc:creator>anonymous@64.18.178.33</dc:creator>
        <title>tutorialsarticlesandexamples:tv3d_and_cegui</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/tv3d_and_cegui?do=diff&amp;amp;1211568981</link>
        <description> This tutorial intends to show how to integrate CEGUI with TV3D. This tutorial will be C++ oriented since CEGUI is originally a C++ library but a C# version of the CEGUI library is also available so the main idea could be easily converted.     The fo...</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-05-12T23:17:23+01:00</dc:date>
        <dc:creator>anonymous@70.16.55.5</dc:creator>
        <title>tv3d6.5:ctvengine:setwatermarkparameters</title>
        <link>http://wiki.truevision3d.com/tv3d6.5/ctvengine/setwatermarkparameters?do=diff&amp;amp;1210648643</link>
        <description> Header definition  procedure SetWatermarkParameters(Place:TOlEnum;Alpha:single);   Parameters  Place  Set the position of the watermark. Acceptable values are:TV_WATERMARK_TOPRIGHT,TV_WATERMARK_TOPLEFT,TV_WATERMARK_RIGHTBOTTOM and TV_WATERMARK_LEFTB...</description>
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        <dc:date>2008-05-12T23:01:20+01:00</dc:date>
        <dc:creator>anonymous@70.16.55.5</dc:creator>
        <title>tvengine:init3dfullscreen</title>
        <link>http://wiki.truevision3d.com/tvengine/init3dfullscreen?do=diff&amp;amp;1210647680</link>
        <description> TVEngine.Init3DFullscreen( Width As Long, Height As Long, BPP As Long, EnableTransformAndLighting As Boolean, EnableVsync As Boolean, DepthBuffer As CONST_TV_DEPTHMODE, gamma As Single, FormHanlde As Long)   Arguments:  1. Width- Width of the video ...</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-04-24T18:19:09+01:00</dc:date>
        <dc:creator>anonymous@79.32.121.69</dc:creator>
        <title>tutorialsarticlesandexamples:create_simple_projected_actor_shadows</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/create_simple_projected_actor_shadows?do=diff&amp;amp;1209075549</link>
        <description> Simple Projected Shadows   Projected shadows render the actors with a special shadow matrix to produce a shadow on the ground. This would not give you self-shadowing and would only cast the shadow onto the ground, but I think for a sports game such ...</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-04-24T04:13:29+01:00</dc:date>
        <dc:creator>anonymous@87.20.123.58</dc:creator>
        <title>tutorialsarticlesandexamples:psx_pc_gamepads</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/psx_pc_gamepads?do=diff&amp;amp;1209024809</link>
        <description> Using PSX-like Gamepads   This is for those of us that wanted to add gamepads to our games and programs but did not know how. This tutorial stems from the experience of getting a D-Pad (Directional Pad) and Analog Sticks recognized by TV3D. The list...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tutorialsarticlesandexamples/determine_if_a_point_is_in_a_region?do=diff&amp;amp;1209024164">
        <dc:format>text/html</dc:format>
        <dc:date>2008-04-24T04:02:44+01:00</dc:date>
        <dc:creator>anonymous@87.20.123.58</dc:creator>
        <title>tutorialsarticlesandexamples:determine_if_a_point_is_in_a_region</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/determine_if_a_point_is_in_a_region?do=diff&amp;amp;1209024164</link>
        <description>  Intro   Ive come across the need to determine if a point is inside of a region or not. Yes, Windows API provides this functionality, as does .Net. But I&amp;rsquo;ve heard that the Windows API does not work on all platforms, and the .Net approach is in...</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-04-24T03:59:46+01:00</dc:date>
        <dc:creator>anonymous@87.20.123.58</dc:creator>
        <title>generalresources:shared_tools_and_assets</title>
        <link>http://wiki.truevision3d.com/generalresources/shared_tools_and_assets?do=diff&amp;amp;1209023986</link>
        <description>  Introduction   Welcome to the Shared Tools and Assets catalogue! Here, TV3D users keep track of the useful things they have made and want to share with other TV3D developers for free (or for a reasonable price). Your contributions are appreciated! ...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tutorialsarticlesandexamples/programming_hlsl_shaders5?do=diff&amp;amp;1208726731">
        <dc:format>text/html</dc:format>
        <dc:date>2008-04-20T17:25:31+01:00</dc:date>
        <dc:creator>anonymous@67.70.33.234</dc:creator>
        <title>tutorialsarticlesandexamples:programming_hlsl_shaders5</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/programming_hlsl_shaders5?do=diff&amp;amp;1208726731</link>
        <description>  Shaders and HLSL Programming Pt. 5 : Blinn-Phong Shader   Part 1: Introduction - Part 2: Semantics - Part 3: Vector Types - Part 4: Intrinsics and Textures - Part 5: Blinn-Phong Shader  So here&amp;rsquo;s the time to combine all the knowledge that&amp;rsq...</description>
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    <item rdf:about="http://wiki.truevision3d.com/tv3dprojects/tvscenemanager?do=diff&amp;amp;1208608275">
        <dc:format>text/html</dc:format>
        <dc:date>2008-04-19T08:31:15+01:00</dc:date>
        <dc:creator>anonymous@78.3.70.199</dc:creator>
        <title>tv3dprojects:tvscenemanager</title>
        <link>http://wiki.truevision3d.com/tv3dprojects/tvscenemanager?do=diff&amp;amp;1208608275</link>
        <description> Official web site: http://www.tvsm.co.cc   ...</description>
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    <item rdf:about="http://wiki.truevision3d.com/generalresources/tv3d_projects?do=diff&amp;amp;1208608121">
        <dc:format>text/html</dc:format>
        <dc:date>2008-04-19T08:28:41+01:00</dc:date>
        <dc:creator>anonymous@78.3.70.199</dc:creator>
        <title>generalresources:tv3d_projects</title>
        <link>http://wiki.truevision3d.com/generalresources/tv3d_projects?do=diff&amp;amp;1208608121</link>
        <description>  Welcome!   Feel free to add your project or blog to the appropriate list below using the appropriate template:   *[[TV3DProjects:Your Project Name]] by **Your Name** of **Your Company (if applicable)**     *[[http://www.yourblog.com/|Your Blog's Ti...</description>
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    <item rdf:about="http://wiki.truevision3d.com/tutorialsarticlesandexamples/create_a_landscape_in_l3dt3?do=diff&amp;amp;1208585179">
        <dc:format>text/html</dc:format>
        <dc:date>2008-04-19T02:06:19+01:00</dc:date>
        <dc:creator>anonymous@96.236.195.177</dc:creator>
        <title>tutorialsarticlesandexamples:create_a_landscape_in_l3dt3</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/create_a_landscape_in_l3dt3?do=diff&amp;amp;1208585179</link>
        <description> Creating the Landscape in Truevision   Open up your languague of choice. (Code here is for VB .NET but should be easily understandable if you use another language)  I&amp;rsquo;m not going into details about instancing the engine and the objects, you pr...</description>
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