<?xml version="1.0" encoding="utf-8"?>
<!-- generator="FeedCreator 1.7.1" -->
<?xml-stylesheet href="http://wiki.truevision3d.com//feed.css" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="http://wiki.truevision3d.com//feed.php">
        <title>TV3DWiki</title>
        <description></description>
        <link>http://wiki.truevision3d.com/</link>
        <image rdf:resource="http://wiki.truevision3d.com/images/favicon.ico" />
       <dc:date>2013-05-20T12:05:36+01:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/stickshift_sports_cars?do=diff&amp;amp;1368529812"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/home?do=diff&amp;amp;1368528191"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tutorialsarticlesandexamples?do=diff&amp;amp;1367921912"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tutorialsarticlesandexamples/export_mdl_characters_from_milkshape_for_use_in_tv3d?do=diff&amp;amp;1363023438"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvmaterialfactory/setspecular?do=diff&amp;amp;1361740709"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvlightengine/setspecularlighting?do=diff&amp;amp;1361740567"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tutorialsarticlesandexamples/simple_ai_for_player_detection?do=diff&amp;amp;1358085560"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvmesh/addvertex?do=diff&amp;amp;1353912491"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/generalresources/game_development_resources_and_the_tools_to_succeed?do=diff&amp;amp;1350596471"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvmesh/getgeometry?do=diff&amp;amp;1349755823"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvmesh/duplicate_1?do=diff&amp;amp;1347510969"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tv3d/getting_started_with_visual_basic.net?do=diff&amp;amp;1347284938"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvengine/switchfullscreen?do=diff&amp;amp;1344809099"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tv3d65_doc/tv3d_v6.5_programmers_reference_manual?do=diff&amp;amp;1341639960"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvlandscape/setheightarray_1?do=diff&amp;amp;1336341288"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tv3d65_doc/tvactor?do=diff&amp;amp;1332944489"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tv3d65_doc/tvscene?do=diff&amp;amp;1331864721"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvmesh/setgeometry?do=diff&amp;amp;1328818361"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvmesh/setgeometryex?do=diff&amp;amp;1328818327"/>
                <rdf:li rdf:resource="http://wiki.truevision3d.com/tvlandscape/setheightarray?do=diff&amp;amp;1326505977"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="http://wiki.truevision3d.com/images/favicon.ico">
        <title>TV3DWiki</title>
        <link>http://wiki.truevision3d.com/</link>
        <url>http://wiki.truevision3d.com/images/favicon.ico</url>
    </image>
    <item rdf:about="http://wiki.truevision3d.com/stickshift_sports_cars?do=diff&amp;amp;1368529812">
        <dc:format>text/html</dc:format>
        <dc:date>2013-05-14T07:10:12+01:00</dc:date>
        <dc:creator>anonymous@113.161.71.129</dc:creator>
        <title>stickshift_sports_cars - created</title>
        <link>http://wiki.truevision3d.com/stickshift_sports_cars?do=diff&amp;amp;1368529812</link>
        <description>   &amp;lt;p&amp;gt;&amp;lt;h2&amp;gt;Defending the caveman&amp;lt;/h2&amp;gt;&amp;lt;/p&amp;gt;  &amp;lt;p&amp;gt;At the end of its 10-year model run, the Lamborghini Gallardo is looking a little long in the tooth – if the cuspid in question belonged to a sabre toothed tiger.  Like that...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/home?do=diff&amp;amp;1368528191">
        <dc:format>text/html</dc:format>
        <dc:date>2013-05-14T06:43:11+01:00</dc:date>
        <dc:creator>anonymous@113.161.71.129</dc:creator>
        <title>home</title>
        <link>http://wiki.truevision3d.com/home?do=diff&amp;amp;1368528191</link>
        <description>  Welcome to TV3DWiki   Welcome to the Truevision3D wiki! Here, TV3D developers and the rest of the community all work together to compile a wealth of tutorials, resources, and documentation about the engine.  If you are interested in lending a hand,...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tutorialsarticlesandexamples?do=diff&amp;amp;1367921912">
        <dc:format>text/html</dc:format>
        <dc:date>2013-05-07T06:18:32+01:00</dc:date>
        <dc:creator>anonymous@65.60.21.71</dc:creator>
        <title>tutorialsarticlesandexamples</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples?do=diff&amp;amp;1367921912</link>
        <description> Does Juan Martinez Need a Time Out?  Juan Martinez has shown himself to be a very direct interrogator. If he asks a yes or no question, he wants a yes or no answer, not some drawn-out explanation. The prosecutor is attempting to obtain justice for T...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tutorialsarticlesandexamples/export_mdl_characters_from_milkshape_for_use_in_tv3d?do=diff&amp;amp;1363023438">
        <dc:format>text/html</dc:format>
        <dc:date>2013-03-11T13:37:18+01:00</dc:date>
        <dc:creator>anonymous@197.247.18.116</dc:creator>
        <title>tutorialsarticlesandexamples:export_mdl_characters_from_milkshape_for_use_in_tv3d</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/export_mdl_characters_from_milkshape_for_use_in_tv3d?do=diff&amp;amp;1363023438</link>
        <description> under construction  This tutorial was originally written by Dan Krueger. I did not in any way write this tutorial. Edits were made to be compatible with the wiki, but the original content stands. I apologize for breaking the internal links, but for ...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvmaterialfactory/setspecular?do=diff&amp;amp;1361740709">
        <dc:format>text/html</dc:format>
        <dc:date>2013-02-24T16:18:29+01:00</dc:date>
        <dc:creator>anonymous@50.125.84.73</dc:creator>
        <title>tvmaterialfactory:setspecular</title>
        <link>http://wiki.truevision3d.com/tvmaterialfactory/setspecular?do=diff&amp;amp;1361740709</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; TVMaterialFactory   SetSpecular   DESCRIPTION  -This page has been generated automatically. Please improve it by adding a description and additional information.    DECLARATION    VB.NET SetSpecular(iMaterialIndex As Int...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvlightengine/setspecularlighting?do=diff&amp;amp;1361740567">
        <dc:format>text/html</dc:format>
        <dc:date>2013-02-24T16:16:07+01:00</dc:date>
        <dc:creator>anonymous@50.125.84.73</dc:creator>
        <title>tvlightengine:setspecularlighting</title>
        <link>http://wiki.truevision3d.com/tvlightengine/setspecularlighting?do=diff&amp;amp;1361740567</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; TVLightEngine   SetSpecularLighting   DESCRIPTION  Sets specular lighting to (true) or (false).   DECLARATION    VB.NET SetSpecularLighting(bEnable As Boolean)    C++  void SetSpecularLighting(bool bEnable )    PARAMETER...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tutorialsarticlesandexamples/simple_ai_for_player_detection?do=diff&amp;amp;1358085560">
        <dc:format>text/html</dc:format>
        <dc:date>2013-01-13T08:59:20+01:00</dc:date>
        <dc:creator>anonymous@151.40.234.165</dc:creator>
        <title>tutorialsarticlesandexamples:simple_ai_for_player_detection</title>
        <link>http://wiki.truevision3d.com/tutorialsarticlesandexamples/simple_ai_for_player_detection?do=diff&amp;amp;1358085560</link>
        <description> AI Player Detection   Here&amp;rsquo;s a simple detection algorithm which determines if an enemy AI can see the player.     Take the normalized direction vector from the enemy to the player v1.   Take the normalized direction vector that the enemy is fa...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvmesh/addvertex?do=diff&amp;amp;1353912491">
        <dc:format>text/html</dc:format>
        <dc:date>2012-11-26T01:48:11+01:00</dc:date>
        <dc:creator>anonymous@50.125.91.31</dc:creator>
        <title>tvmesh:addvertex</title>
        <link>http://wiki.truevision3d.com/tvmesh/addvertex?do=diff&amp;amp;1353912491</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; TVMesh   AddVertex   DESCRIPTION  -This page has been generated automatically. Please improve it by adding a description and additional information.    DECLARATION    VB.NET AddVertex(x As Single , y As Single , z As Sin...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/generalresources/game_development_resources_and_the_tools_to_succeed?do=diff&amp;amp;1350596471">
        <dc:format>text/html</dc:format>
        <dc:date>2012-10-18T17:41:11+01:00</dc:date>
        <dc:creator>anonymous@125.236.201.44</dc:creator>
        <title>generalresources:game_development_resources_and_the_tools_to_succeed</title>
        <link>http://wiki.truevision3d.com/generalresources/game_development_resources_and_the_tools_to_succeed?do=diff&amp;amp;1350596471</link>
        <description>  Useful Links   Welcome to the TV3DWiki&amp;rsquo;s catalogue of useful links! Here, you&amp;rsquo;ll find links to external communities, resources, and tutorials that the members of the TV3D community have found useful or helpful. If you have any links you...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvmesh/getgeometry?do=diff&amp;amp;1349755823">
        <dc:format>text/html</dc:format>
        <dc:date>2012-10-09T00:10:23+01:00</dc:date>
        <dc:creator>anonymous@121.220.125.93</dc:creator>
        <title>tvmesh:getgeometry</title>
        <link>http://wiki.truevision3d.com/tvmesh/getgeometry?do=diff&amp;amp;1349755823</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; TVMesh   GetGeometry   DESCRIPTION  -This page has been generated automatically. Please improve it by adding a description and additional information.   DECLARATION    VB.NET GetGeometry(pVerticesArray As TV_SVERTEX, ret...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvmesh/duplicate_1?do=diff&amp;amp;1347510969">
        <dc:format>text/html</dc:format>
        <dc:date>2012-09-13T00:36:09+01:00</dc:date>
        <dc:creator>anonymous@124.180.23.125</dc:creator>
        <title>tvmesh:duplicate_1</title>
        <link>http://wiki.truevision3d.com/tvmesh/duplicate_1?do=diff&amp;amp;1347510969</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; Class &amp;gt; Method  EXAMPLE   -There is no useful description of what this example does or how it works. Help  make it more understandable.    Needed resources to download for this example to work    The Truevision3D v6.5...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tv3d/getting_started_with_visual_basic.net?do=diff&amp;amp;1347284938">
        <dc:format>text/html</dc:format>
        <dc:date>2012-09-10T09:48:58+01:00</dc:date>
        <dc:creator>anonymous@70.178.156.88</dc:creator>
        <title>tv3d:getting_started_with_visual_basic.net</title>
        <link>http://wiki.truevision3d.com/tv3d/getting_started_with_visual_basic.net?do=diff&amp;amp;1347284938</link>
        <description>  Getting Started With Visual Basic .NET   Notice: This tutorial assumes that you have a basic level of knowledge in Visual Basic .NET, and are able to do some programming in it. If you are not at least somewhat skilled in VB.NET, please consult a .N...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvengine/switchfullscreen?do=diff&amp;amp;1344809099">
        <dc:format>text/html</dc:format>
        <dc:date>2012-08-12T18:04:59+01:00</dc:date>
        <dc:creator>anonymous@212.226.65.144</dc:creator>
        <title>tvengine:switchfullscreen</title>
        <link>http://wiki.truevision3d.com/tvengine/switchfullscreen?do=diff&amp;amp;1344809099</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; TVEngine   SwitchFullscreen   DESCRIPTION  -This page has been generated automatically. Please improve it by adding a description and additional information.    DECLARATION    VB.NET SwitchFullscreen(iWidth As Integer , ...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tv3d65_doc/tv3d_v6.5_programmers_reference_manual?do=diff&amp;amp;1341639960">
        <dc:format>text/html</dc:format>
        <dc:date>2012-07-07T01:46:00+01:00</dc:date>
        <dc:creator>anonymous@103.2.148.92</dc:creator>
        <title>tv3d65_doc:tv3d_v6.5_programmers_reference_manual</title>
        <link>http://wiki.truevision3d.com/tv3d65_doc/tv3d_v6.5_programmers_reference_manual?do=diff&amp;amp;1341639960</link>
        <description>  TV3D v6.5 Programmers Reference Manual   IMPORTANT  Before contributing please make sure that you respect and use the following page templates for  code examples, enumerations, structure types. If a requested page does not exist, please copy and pa...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvlandscape/setheightarray_1?do=diff&amp;amp;1336341288">
        <dc:format>text/html</dc:format>
        <dc:date>2012-05-06T17:54:48+01:00</dc:date>
        <dc:creator>anonymous@125.236.201.44</dc:creator>
        <title>tvlandscape:setheightarray_1 - Translated from C# example, seems to work.</title>
        <link>http://wiki.truevision3d.com/tvlandscape/setheightarray_1?do=diff&amp;amp;1336341288</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; Class &amp;gt; Method   EXAMPLE   -There is no useful description of what this example does or how it works. Help  make it more understandable.    Needed resources to download for this example to work    The Truevision3D v6....</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tv3d65_doc/tvactor?do=diff&amp;amp;1332944489">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-28T10:21:29+01:00</dc:date>
        <dc:creator>anonymous@175.17.175.43</dc:creator>
        <title>tv3d65_doc:tvactor</title>
        <link>http://wiki.truevision3d.com/tv3d65_doc/tvactor?do=diff&amp;amp;1332944489</link>
        <description>  Wiki &amp;gt; TV3D65 Index  TVActor   DESCRIPTION   The TVActor class is similar to the TVMesh class, but is particular in that it handles mesh animation. It supports skeletal and morph target animations, animation blending, bone manipulation, attachme...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tv3d65_doc/tvscene?do=diff&amp;amp;1331864721">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-15T22:25:21+01:00</dc:date>
        <dc:creator>anonymous@124.181.137.118</dc:creator>
        <title>tv3d65_doc:tvscene</title>
        <link>http://wiki.truevision3d.com/tv3d65_doc/tvscene?do=diff&amp;amp;1331864721</link>
        <description>  Wiki &amp;gt; TV3D65 Index  TVScene   DESCRIPTION   This Class holds the methods that you use to create your scene.    USAGE   VB.NET  Private Scene As New TV3D65.TVScene C++  //todo  NOTES    TODO    METHODS    Method Description    AdvancedCollision ...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvmesh/setgeometry?do=diff&amp;amp;1328818361">
        <dc:format>text/html</dc:format>
        <dc:date>2012-02-09T15:12:41+01:00</dc:date>
        <dc:creator>anonymous@50.34.225.74</dc:creator>
        <title>tvmesh:setgeometry</title>
        <link>http://wiki.truevision3d.com/tvmesh/setgeometry?do=diff&amp;amp;1328818361</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; TVMesh   SetGeometry   DESCRIPTION  -Sets the custom vertex list to mesh. This is used to create a custom mesh.    DECLARATION    VB.NET SetGeometry(vVerticesArray As TV_SVERTEX() , iNumVertices As Integer , pIndicesArra...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvmesh/setgeometryex?do=diff&amp;amp;1328818327">
        <dc:format>text/html</dc:format>
        <dc:date>2012-02-09T15:12:07+01:00</dc:date>
        <dc:creator>anonymous@50.34.225.74</dc:creator>
        <title>tvmesh:setgeometryex</title>
        <link>http://wiki.truevision3d.com/tvmesh/setgeometryex?do=diff&amp;amp;1328818327</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; TVMesh   SetGeometryEx   DESCRIPTION  -This page has been generated automatically. Please improve it by adding a description and additional information.    DECLARATION    VB.NET SetGeometryEx(fFirstElementOfVertexArray A...</description>
    </item>
    <item rdf:about="http://wiki.truevision3d.com/tvlandscape/setheightarray?do=diff&amp;amp;1326505977">
        <dc:format>text/html</dc:format>
        <dc:date>2012-01-13T20:52:57+01:00</dc:date>
        <dc:creator>anonymous@89.156.126.177</dc:creator>
        <title>tvlandscape:setheightarray - Description</title>
        <link>http://wiki.truevision3d.com/tvlandscape/setheightarray?do=diff&amp;amp;1326505977</link>
        <description>  Wiki &amp;gt; TV3D65 Index &amp;gt; TVLandscape   SetHeightArray   DESCRIPTION  This allows you to set every landscape&amp;rsquo;s heights in one call.   DECLARATION    VB.NET SetHeightArray(iVertexOffsetX As Integer , iVertexOffsetZ As Integer , iWidth As Int...</description>
    </item>
</rdf:RDF>
